The phenomenal success of *Drug Dealer Simulator: Schedule I* continues to captivate players on Steam, establishing itself as one of the platform's most-played games. The game's developer, Tyler, has just rolled out the first major post-launch update, version 0.3.4, now available for testing on the beta branch. Tyler shared on the game's Steam page that this update will undergo beta testing for a couple of days before its full release, and players are encouraged to opt into the beta to experience the changes early.
According to Tyler, while the beta version 0.3.4 does not include all the features planned for the full release, it introduces significant new content. "I'll be adding a few more decorative objects tomorrow [April 8]. I wanted to get this beta out ASAP so that the new wall-mounted objects and pawn shop interface can be thoroughly trialed," he explained.
Schedule I version 0.3.4 patch notes:
-------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
Tweaks/Improvements
- Improved phrasing for customer recommendation dialogue.
- Added some extra null checks and validity checks.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
Schedule I burst onto the scene as the top-selling game on Steam upon its launch, outpacing heavyweights like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Its viral spread across social media, Twitch, and YouTube has fueled its popularity. In the game, players start as small-time dealers in the gritty city of Hyland Point, with the goal of becoming a drug kingpin through manufacturing and distributing a variety of substances. Players can expand their empire by acquiring properties, businesses, and hiring employees.
Developed and published by the Australian indie developer TVGS, aka Tyler, the explosive launch of *Schedule I* has been described by him as "amazing but pretty overwhelming." Tyler expressed his surprise at the game's reception in a reddit post, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."
For those looking to delve deeper into the game, IGN's Schedule 1 guide offers comprehensive insights into the basics of mixing recipes and creating new blends to maximize profit. It also covers how to access console commands and the quickest way to jump into multiplayer co-op to take over Hyland Point with friends.