If you're struggling in *Dead Sails* like I am, fear not—there's a range of weapons, boats, and other useful items to help you navigate the treacherous waters until the next safe zone. To make your journey smoother, I've compiled a comprehensive list of **all items in Dead Sails**, including how to acquire and utilize them effectively. Why waste time searching when you can have all the details at your fingertips?
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Table of contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Screenshot by The Escapist
In Dead Sails, hand-to-hand combat won't get you far. To tackle mobs and secure the best loot, you'll need to arm yourself with the right weapons. The developers have kept the weapon selection concise, each serving a unique purpose. Here's a rundown of the weapons in Dead Sails, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Ideal for close-range combat, especially at night when mobs rush you. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Comes in 12-round batches, so use it wisely. |
*Revolver* | Costs 20 Dabloons or $35 (in-game currency) | Only holds 4 bullets per barrel, making each shot count. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets, so precision is key. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range engagements. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | More generous than revolver ammo, ensuring you stay stocked. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Perfect for clearing out structures and scattering mobs. |
*Dynamite* | Buy for 15 Dabloons at the Shop Store or start as a Miner class | Effective for removing obstacles and causing widespread damage. |
*Turret* | Available at every Shop Store, cost varies by type | A static machine gun for your boat, requiring a player to operate and boasting a high RPM. |
Armor in Dead Sails
While I appreciate the simplicity of Dead Sails, a bit more variety in armor could enhance the gameplay. Currently, the game offers only two types of armor, but they're essential for survival:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons at the Shop Store | Reduces damage from enemies but won't prevent death. |
*Helmet* | 75 Dabloons at the Shop Store | Decreases overall damage taken, especially effective when paired with the chestplate. |
Full List of Boats in Dead Sails
Screenshot by The Escapist
Boats in Dead Sails aren't just for transportation; they're your mobile inventory. With a team, you can shuttle loot back and forth, selling it for profit at safe zones. While they vary in aesthetics, all boats share the same speed and size:
**Name** | **Where to get it** | **Info** |
*Default* | Starts with the game | A basic but reliable choice for beginners. |
*Military* | 150 Dabloons at the starting lobby | Adds a touch of camouflage to your journey. |
*Junk* | 150 Dabloons at the starting lobby | A quirky choice that adds character to your fleet. |
*Modern Boat* | 150 Dabloons at the starting lobby | A sleek option for those who prefer a contemporary look. |
*Dragon Boat* | 150 Dabloons at the starting lobby | A unique blend of historical and fantastical design. |
*Rubber Duckie* | 150 Dabloons at the starting lobby | The fun and whimsical choice for players. |
*Viking Boat* | 150 Dabloons at the starting lobby | Complete with shields and a dragon carving for a bold statement. |
*Empress* | 150 Dabloons at the starting lobby | A stylish pink vessel for a regal look. |
*Sheep* | 150 Dabloons at the starting lobby | A quirky and humorous addition to your fleet. |
*Shark Boat* | 150 Dabloons at the starting lobby | A fierce design without the *Baby Shark* soundtrack. |
*Bling Boat* | 150 Dabloons at the starting lobby | For those who want to add some bling to their adventure. |
For additional space and utility, rafts are the way to go.
All Rafts in Dead Sails
Screenshot by The Escapist
If you need more room for loot, fuel, or turrets, rafts are invaluable. Here are the options available in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for your loot, no extra features. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing corpses for fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick recovery after battles. |
*Trader* | 500 Dabloons and 10 wins | Allows you to sell items directly, planning your purchases in advance. |
*Ammo* | 400 Dabloons and 5 wins | Stock up on ammo without waiting for the next safe zone. |
Every Healing Item in Dead Sails
Screenshot by The Escapist
Whether you're a Medic or not, knowing the healing items in Dead Sails is crucial for survival:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons or $10 at the Shop Store | Offers a 20% health boost, useful when stacked but a bit of a money sink. |
*Shark oil* | $35 at the General Store | Fully restores health and provides a temporary speed boost. |
*Medkit* | 20 Dabloons at the Shop Store | Restores 100% health, offering the best value for money. |
Miscellaneous Items in Dead Sails
Screenshot by The Escapist
Items that don't fit into the usual categories of weapons, boats, or healing items can still be incredibly useful in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Provides protection and additional fuel until you reach the next safe area. |
*Shovel* | Starter item for the Miner class | Can be used as a makeshift weapon, though not as effective as dedicated ones. |
*Torch* | 3 Dabloons or $10 at the Shop Store | Essential for visibility at night, helping you spot loot and ambushes. |
*Steel* | 10 Dabloons at the Shop Store | Offers low-grade protection for your ship, less cost-effective than steel plates. |
*Steel plate* | 25 Dabloons at the Shop Store | Provides better protection for your boat against mobs. |
*Cross* | 40 Dabloons at the Shop Store | Keeps zombies at bay, especially useful at night. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light and can be used to hit mobs, but primarily useful for visibility. |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three new items. Although acquisition methods are still unknown, here's what we know about their potential functions:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealthy trap, enhancing strategic gameplay. |
*Wizard Orb Staff* | TBA | Appears to introduce magic, potentially limited to specific classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Expected to be crafted via a recipe, possibly with class or other requirements similar to unlocking boats. |
Now equipped with this comprehensive guide, you're ready to conquer Dead Sails. With a bit of luck and a solid team, you'll dominate both banks of the river. For even better preparation, check out my guide on defeating the new Kraken in Dead Sails and show that slimy squid who's in charge.