Home News Nightmare in Dead by Daylight to Receive Highly Requested Update

Nightmare in Dead by Daylight to Receive Highly Requested Update

Author : Penelope Apr 21,2025

Nightmare in Dead by Daylight to Receive Highly Requested Update

Summary

  • The Nightmare in Dead by Daylight is set to receive a comprehensive rework, enhancing his flexibility and introducing unique interactions in an upcoming patch.
  • Key changes include the ability to switch between Dream Snares and Dream Pallets, updated power mechanics, and modifications to Add-Ons for a more competitive gameplay experience.
  • Freddy Krueger's rework aims to stay true to his character, introducing new mechanics to improve his effectiveness and appeal in the game.

Dead by Daylight is preparing to revamp the gameplay of The Nightmare, a character who has struggled to keep up with the game's evolving meta. Freddy Krueger, known in-game as The Nightmare, has been perceived by the community as one of the weaker Killers. Despite his intriguing mechanics like teleportation, Dream Pallets, and Dream Snares, special builds are required for him to shine. However, the fan base has long called for a rework to make him more competitive, and Behaviour Interactive appears to be responding to these calls.

According to the Dead by Daylight January 2025 Developer Update, an upcoming patch will introduce significant changes to The Nightmare. The core update will enable Freddy to freely switch between Dream Snares and Dream Pallets, providing a more dynamic and flexible gameplay experience. Dream Snares will now move at 12 m/s, capable of traversing walls and stairs, while Dream Pallets will explode, damaging Survivors. These powers will have varied effects depending on whether Survivors are awake or asleep, aligning more closely with Freddy Krueger's iconic abilities in the Dream World. Although the exact release date for these changes remains undisclosed, they are already being tested in the current Public Test Build (PTB).

What Are the Changes Being Introduced for The Nightmare?

The Nightmare's traversal abilities will see notable enhancements. Post-rework, he will be able to teleport to any generator within the Dream World and appear within 12 meters of Survivors who are healing. This change encourages Survivors to utilize alarm clocks to escape the Dream World, as staying asleep reveals them via Killer Instinct during healing. These adjustments position The Nightmare to be a more formidable opponent among Dead by Daylight's Killer lineup.

In addition to his revamped skill set, The Nightmare's Add-Ons will also be adjusted to foster more creative loadout strategies. However, his perks—Fire Up, Remember Me, and Blood Warden—will not undergo changes, which may raise some concerns as they are less competitive compared to other meta perks. This decision might reflect an effort to preserve Freddy Krueger's original concept within the game.

Upcoming The Nightmare Rework Notes

  • [CHANGE] Press Active Ability to swap between Dream Snares and Dream Pallets.
  • [NEW] Dream Snares now move at 12 m/s with a cooldown of 5 seconds. They can go through walls and up stairs, but not off ledges.
  • [NEW] Dream Snares have unique interactions with Survivors whether they are Asleep or Awake. Sleeping Survivors will be Hindered for 4 seconds, while Awake Survivors will gain 30 seconds on their Sleep Meter.
  • [NEW] Dream Pallets can be triggered to explode in a geyser of blood. The explosion occurs 1.5 seconds after activation with a 3-meter radius. When a sleeping Survivor is hit, they become injured. When an Awake Survivor is hit, they gain 60 seconds on their Sleep Timer.
  • [NEW] The Nightmare can now teleport to completed, blocked, and endgame Generators, as well as any Survivor healing in the Dream World. Dream Projection on a healing Survivor will teleport The Nightmare within 12 meters of their position. Upon completing a teleport, Survivors within 8 meters will be revealed with Killer Instinct and gain 15 seconds to their Sleep Meter.
  • [CHANGE] The Teleport cooldown has been decreased from 45 to 30 seconds, and the Teleport can no longer be cancelled.
  • [NEW] In the Dream World, Healing Survivors will be revealed by Killer Instinct for as long as they’re healing (lingering for 3 seconds once they stop), allowing The Nightmare to teleport to them.
  • [CHANGE] Sleeping Survivors can use any Alarm Clock to wake up.
  • [NEW] After using an Alarm Clock, it goes on cooldown for 45 seconds, during which it cannot be used.
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