A robotic world where the struggle for power is a fight for survival.
No Robots, No Life
NO ROBOTTO, NO LIFE
IMPORTANT NOTES:
For optimal performance on slower devices, please set "Shadows" to 0 and "Draw Distance" to 02 in the settings menu.
This is a Pre-Alpha version; gameplay mechanics are subject to change in future updates.
Core Gameplay Features:
- As a robot, your limbs and body are fully interchangeable with nearly all other robots in the game. This swapping is performed with real-time animations, completely bypassing menus.
- Each limb possesses unique features and functions. Combining different limbs unlocks special abilities such as X-ray vision, plasma shields, stealth camouflage, night vision, hyperspeed, and more.
- Enemy and neutral AI operate under the same rules. Their abilities are directly determined by the limb sets they are equipped with.
- Transportation System: Access motorcycles, cars, trucks, large mechs, and other vehicles, with more types planned for future updates.
- Inventory System: All weapons and ammunition can be physically carried and stored in vehicle-mounted racks or storage compartments using a real-time animated system, no menus required.
- Persistent Save System: Virtually everything you interact with is saved, including dropped bodies, limbs, weapons, storage items, vehicles, and world state changes.
- Instant Full Body Swap via "TerePods" (Repair and Transport Pods). These pods have limited range and can be carried or mounted on a truck. Additional pod types for feature swapping or fast travel are planned.
Pre-Alpha 1.23a FUN Features (Physical Keyboard Required). Please note these are "Debug" features and may not be included in the final release.
Press F12 on your keyboard to display the debug console.
Console Commands ‣‣‣‣‣‣
‣‣‣ show debugbodies
○ Spawns test bodies at the Smell station in the starting area for ability testing. You can only save bodies you actively use, as they do not load at game start. WARNING: DO NOT LOAD THESE ON TEREPODS.
‣‣‣ teleport (AreaCode)
○ Area Codes:
0 - Starter Area
1 - Smelter Base Area
2 - Polybius Area
3 - Big Digger 2 Area
4 - Abandoned Base Area
5 - Center Area
6 - Vehicle Repair Area
‣‣‣ teleport up-(Height)
○ Height: Teleports you upward by the specified value. Useful for testing fall damage, landing animations, or scaling buildings.
‣‣‣ teleport lastsave
○ Returns you to your last save point.
‣‣‣ detach (BodyPart)
○ Body Parts: head, armL, armR, legL, legR, arms, legs, all.
‣‣‣ disable immunities
○ Disables all robot damage immunities.
‣‣‣ reboot
○ Reboots your robot. That's it.