CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as evidenced by several intriguing job postings. A key revelation? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing some fans.
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A Senior Gameplay Animator is sought to craft detailed first-person animations, especially focusing on weapon interactions and gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion.
An Encounter Designer is needed to build what the team calls the "most realistic crowd system ever seen in games." This dynamic system will react to player actions, creating immersive environments with naturally interacting NPCs. The role involves designing complex scenarios with multiple solutions, using NPC behaviors, interactive objects, loot points, and environmental storytelling.
One posting confirms that multiplayer is under consideration for the sequel, albeit in its early stages.
Cyberpunk 2, codenamed Project Orion, is being developed using Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer at CD Projekt RED revealed their personal involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character seemingly inspired by Johnny Silverhand.