Avowed's intricate gameplay and multiple endings are highlighted by its game director in a recent preview, ahead of its anticipated 2025 release.
Avowed: A Deep Dive into Complex Gameplay and Multiple Endings
Navigating Political Intrigue in the Living Lands
Obsidian Entertainment's Avowed promises players a rich, immersive experience where every decision, no matter how small, contributes to the overall narrative. Game director Carrie Patel emphasizes the game's focus on player agency, stating, "It's about giving the player moment-to-moment opportunities to express and explore their character's leanings." She encourages players to be mindful of their engagement, asking themselves, "When am I excited? When am I curious? When is my attention starting to wane?"
The choices players make will directly impact their journey through Eora, particularly their quest for political influence within The Living Lands. Patel explains that the outcomes "are going to depend on what you're able to find" during exploration. The interwoven narratives create a compelling experience, she adds.
Players take on the role of an Aedyran Empire envoy investigating a spiritual plague while simultaneously pursuing their political goals. Patel defines meaningful roleplay as "giving players things to dig into," allowing them to truly shape their character and their impact on the world.
Beyond the RPG elements, Avowed features strategic combat combining magic, swords, and firearms. Weapon and ability choices significantly impact gameplay, ensuring diverse experiences with each playthrough, Patel notes.
In an interview with IGN, Patel confirmed the existence of numerous endings, with "a lot of different combinations." She reveals a double-digit number of ending slides, emphasizing that the final outcome is a direct reflection of the player's choices and discoveries throughout the game. This, she concludes, is a hallmark of an Obsidian title.