The gaming community has been buzzing with excitement over the latest release from Josef Fares, the mastermind behind "It Takes Two." Titled "Split Fiction," this new game from Hazelight Studios has already garnered impressive scores, averaging 91 on MetaCritic and 90 on OpenCritic. Critics have lauded the game for its innovative approach to gameplay, with a constant stream of fresh mechanics that keep the experience engaging and far from monotonous. However, it's not without its flaws, as some reviewers have noted a less compelling storyline and a shorter playtime than desired.
Here's a breakdown of the scores from various gaming outlets:
- Gameractor UK: 100
- GameSpot: 100
- Inverse: 100
- Push Square: 100
- PC Games: 100
- TechRadar Gaming: 100
- Variety: 100
- Eurogamer: 100
- Areajugones: 95
- IGN USA: 90
- GameSpuer: 90
- Quiteshockers: 90
- PlayStation Lifestiles: 90
- Vandal: 90
- Stevivor: 80
- TheGamer: 80
- VGC: 80
- Wccftech: 80
- Hardcore Gamer: 70
Gameractor UK praised "Split Fiction" as Hazelight Studios' finest work yet, highlighting its variety and engagement. They noted, "Split Fiction is Hazelight Studios' best work to date and one of the most impressive co-op games of this generation. The game amazes with its variety, keeping players engaged at every moment. All mechanics are executed at the highest level, and while a couple of minor flaws can be found, they pale in comparison to the constant flow of new ideas the game introduces at every turn. It’s a true celebration of creativity and innovation."
Eurogamer echoed this sentiment, describing the game as a "fantastic adventure" and a testament to human imagination, stating, "From start to finish, Split Fiction remains a fantastic adventure. It’s one of the most creative and engaging co-op games on the market, serving as a vivid testament to the boundless nature of human imagination."
IGN USA lauded the game's creativity and gameplay, despite its shorter runtime, saying, "Split Fiction is a masterfully crafted co-op adventure game that straddles the line between two genres. It’s a rollercoaster of ideas and gameplay styles that shift at a breakneck pace, keeping the experience thrilling throughout its 14-hour runtime. Since no single mechanic overstays its welcome, Split Fiction becomes a triumph of imagination. Hazelight hasn’t just rewritten the rules of co-op gaming—it’s created a new chapter that you (and your partner) simply must experience."
VGC appreciated the game's visuals and mechanics but felt the plot was lacking, commenting, "Visually, Split Fiction takes a significant step forward compared to the studio’s previous project, It Takes Two, though the two games share many similarities in terms of mechanics. At times, the game risks becoming repetitive due to constant switching between two main locations, but its rich selection of side stories and ever-changing mechanics ensure that the gameplay remains engaging from start to finish. That said, the same cannot be said for its plot, which leaves something to be desired."
Hardcore Gamer found the game enjoyable but less original and varied than its predecessor, stating, "Split Fiction is shorter and more expensive than It Takes Two, and while it lacks the originality and variety of its predecessor, it still delivers a fun and exciting experience for two players. It’s a solid project, though it falls short of the expectations set by the studio’s previous game."
"Split Fiction" is set to launch on March 6, 2025, and will be available on current-gen consoles (PS5, Xbox Series) and PC.