Capcom has marked the launch of its eagerly anticipated game, Kunitsu-Gami: Path of the Goddess, with a stunning display of traditional Japanese Bunraku theater. This celebration not only commemorates the game's release but also showcases Japan's rich cultural heritage to a global audience. The game, deeply rooted in Japanese folklore, finds a unique promotional partner in the art of Bunraku, a traditional puppet theater form that perfectly complements its thematic essence.
Capcom Celebrates Launch of Kunitsu-Gami with Traditional Japanese Theater Performance
Hopes to Highlight Kunitsu-Gami's Cultural Appeal Through Traditional Arts
To celebrate the July 19th launch of Kunitsu-Gami: Path of the Goddess, Capcom has collaborated with the National Bunraku Theater, based in Osaka and celebrating its 40th anniversary this year, to produce a special Bunraku performance. This form of traditional puppet theater features large puppets that perform narratives accompanied by the music of a small samisen, a three-stringed Japanese lute. The performance, titled "Ceremony of the Deity: The Maiden's Destiny," was crafted to pay homage to the game's protagonists, Soh and the Maiden. Master Puppeteer Kanjuro Kiritake brought these characters to life using traditional Bunraku techniques.
"Bunraku is an art form that was born and raised in Osaka, just like how Capcom has continued to nurture this same land," said Miritake. "I felt a strong connection with the idea of sharing and spreading our efforts further, beyond Osaka, to the rest of the world."
National Bunraku Theater Performs Kunitsu Gami's Prequel Program
The Bunraku performance serves as a prequel to the events of Kunitsu-Gami: Path of the Goddess. Capcom described this theatrical production as a "new form of Bunraku," blending tradition with modern technology, featuring performances set against computer-generated backdrops from the game's world. On July 18, Capcom announced its intention to bring the captivating world of Bunraku to a global audience, leveraging its platform to premiere this significant theatrical event and highlight the game's deep ties to Japanese culture through traditional arts.
Kunitsu Gami is heavily inspired by Bunraku
Producer Tairoku Nozoe revealed in a recent Xbox interview that the concept for Kunitsu-Gami: Path of the Goddess was heavily influenced by Bunraku. Game director Shuichi Kawata's passion for the art form inspired the team, and they attended a performance together. Nozoe noted that the game was "already heavily infused with elements of Bunraku" even before the collaboration was considered.
"Kawata is a fervent fan of Bunraku, and his enthusiasm led us to attend a performance together. We were both deeply moved by the performance, and it made us realize that such fascinating art form existed out there, convincingly withstanding the test of time," Nozoe shared. "This inspired us to reach out to the National Bunraku Theatre."
Kunitsu-Gami: Path of the Goddess is set on Mt. Kafuku, a once-nature-blessed mountain now corrupted by a dark substance known as the "defilement." Players are tasked with purifying the villages during the day and preparing to protect the revered Maiden at night, utilizing the land's remaining sacred masks to restore peace.
The game officially launches on July 19 for PC, PlayStation, and Xbox consoles, and will be available at no additional cost for Xbox Game Pass subscribers at launch. A free demo of Kunitsu-Gami: Path of the Goddess is also available across all platforms, allowing players to experience the game's unique blend of action and strategy rooted in Japanese folklore.