Home News Ultimate Ninja Time Elements Guide and Tier List [RELEASED]

Ultimate Ninja Time Elements Guide and Tier List [RELEASED]

Author : Claire Mar 03,2025

Mastering the Elements in Ninja Time: A Comprehensive Guide and Tier List

In Ninja Time, mastering the Elements is crucial for unlocking your ninja's full potential. Each Element offers unique and powerful abilities, from the destructive force of Fire to the swift maneuvers enabled by Wind. This guide and tier list will help you choose the best Element for your playstyle.

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Ninja Time Elements Tier List

Image by Tiermaker

Ice and Fire are considered the top-tier Elements in Ninja Time due to their versatility. Ice excels at crowd control, while Fire delivers significant ranged damage. Beginners might find Earth and Lightning more user-friendly, offering solid, consistent damage output.

Ninja Time Elements List

ElementsDescription
Ice Element from Ninja Time
Ice
A top-tier Element specializing in crowd control and powerful damage bursts.
Fire Element from Ninja Time
Fire
A high-damage Element focused on ranged attacks.
Lightning Element from Ninja Time
Lightning
A strong Element emphasizing high speed and crowd control. A good choice for beginners.
Wind Element from Ninja Time
Wind
A strong Element for ranged attacks and escaping enemies.
Earth Element from Ninja Time
Earth
A strong Element providing crowd control, high defense, and substantial health. A good choice for beginners.
Water Element from Ninja Time
Water
An Element focused on crowd control and evasive maneuvers.

While all Elements possess strengths, Ice stands out as a unique and powerful option with a lower spawn rate (5%). For new players, Lightning or Fire are recommended due to their damage output and overall utility.

Detailed Elemental Abilities

Below is a detailed breakdown of each Element's abilities, including their effects and requirements:

Ice Element from Ninja Time Ice Element Abilities

AbilityDescription
Ice 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 10 per needle
+1 per mastery level (Ninjutsu/Ice)
Cooldown: 6 seconds
Chakra Cost: 15 Chakra
Ice 2Requirement: Ninjutsu: 3
Damage:
Base Damage: 20
+6 per mastery level (Ninjutsu/Ice)
+1 second of freeze
Cooldown: 13 seconds
Chakra Cost: 45 Chakra
Ice 3Requirement: Ninjutsu: 6
Damage:
Base Damage: 25
+8 per mastery level (Ninjutsu/Ice)
+3 seconds of freeze
Defense Break
Cooldown: 18 seconds
Chakra Cost: 35 Chakra
Ice 4Requirement: Ninjutsu: 10
Damage:
Base Damage: 30
+10 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 15 seconds
Chakra Cost: 50 Chakra
Ice 5Requirement: Ninjutsu: 15
Damage:
Base Damage: 65
+8 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 25 seconds
Chakra Cost: 75 Chakra
Ice 6Requirement: Ninjutsu: 20
Damage:
Base Damage: 3 per hit
+0,8 per mastery level (Ninjutsu/Ice)
Cooldown: 30 seconds
Chakra Cost: 100 Chakra

(Fire, Lightning, Wind, Earth, and Water Element abilities tables follow the same format as above and are omitted for brevity. The original input contained these tables.)

Rerolling Elements

A screen showing the reroll screen in Ninja Time

Image by The Escapist

To reroll your Elements, Family, and Clan, access the 'Spin' button on the main menu. Remember that rerolls are limited, so use them strategically.

This comprehensive guide provides a complete overview of the Elements in Ninja Time. Consult our Ninja Time Families and Clans guides for further information.

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