Sid Meier's Civilization VII initially faced criticism due to drastic gameplay changes revealed in early demonstrations. However, final journalist previews suggest these innovations will be both significant and satisfying for strategy game enthusiasts.
This seventh installment revolutionizes the familiar gameplay by blending numerous mechanics. For instance, leader selection now incorporates a system rewarding frequently chosen rulers with unique bonuses. The inclusion of distinct eras, such as Antiquity and Modernity, allows for self-contained gameplay experiences within each historical period.
Key Features:
- Introduction of numerous series-first mechanics.
- Separating leader and civilization selection adds strategic depth.
- Three eras are available: Antiquity, Medieval, and Modern. Transitions between eras feel like starting a new game.
- Rapidly shifting civilization direction is now possible, enhancing gameplay flexibility.
- The elimination of laborers simplifies city expansion, with cities now expanding autonomously.
- Leaders gain unique perks based on play frequency.
- Diplomacy functions as a resource, with influence points used for treaties, alliances, and condemning other leaders.
- AI performance remains a concern; cooperative play is recommended.
- Civilization VII is widely considered the most ambitious attempt to refresh the classic formula.