Clair Obscur: Expedition 33 has generated considerable buzz in the gaming community, with its distinctive approach standing out among modern AAA titles. A recent interview highlights how its compact scope differs from typical large-scale releases.
In an exclusive conversation with GamesIndustry.biz, Kepler Interactive executives—publishers of Sandfall Interactive's Clair Obscur—discussed Expedition 33's industry impact. Kepler's portfolio director Matthew Handrahan emphasized how the game breaks conventions, particularly through its condensed playtime compared to standard blockbusters.
"Conciseness should be celebrated in game design," Handrahan remarked. "Shorter experiences often deliver greater impact—a trend we're seeing in film too. When every release stretches past two hours, audiences rightly ask for more respect of their time."
Sandfall COO François Meurisse revealed the team originally envisioned Clair Obscur as a focused 20-hour journey, though playtesting extended this to 30-40 hours with exploration. "What matters most," he noted, "is emotional engagement, not arbitrary duration. Players deserve quality over quantity."
According to HowLongToBeat, Expedition 33 averages 27 hours for main story completion, 41 hours including side content, and roughly 61.5 hours for full completion—positioning it between indie brevity and AAA marathon sessions.
Handrahan praised how Expedition 33 "values players' time," avoiding unnecessary padding. Meurisse challenged industry assumptions, asking: "Does runtime equal value? My personal benchmark is Inside—a flawless two-hour masterpiece that transformed players worldwide."
Clair Obscur: Expedition 33 Review - Screenshots


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IGN's 9/10 review echoed this sentiment: "My 35-hour playthrough confirmed every moment serves purpose—no filler, no tedious exposition. Expedition 33 exemplifies efficient storytelling."
Through its deliberate pacing and content curation, Clair Obscur represents a potential industry shift. The full GamesIndustry.biz interview explores more groundbreaking aspects, but Expedition 33's legacy may well be proving that big ideas don't require bloated runtimes.