Joanna Novak, historical consultant for Kingdom Come: Deliverance 2, offers valuable insights into her contributions to both games, detailing the inherent challenges and necessary compromises.
Novak emphasizes a significant divergence between the game's narrative—focused on protagonist Henry—and the actual lived experiences of a 15th-century blacksmith's son. The storyline, she explains, prioritizes legend and folklore over strict historical accuracy, earning a "1 out of 10" realism rating on her scale. This creative choice reflects the player's preference for compelling narratives of triumph and interaction with historical figures, rather than the often mundane realities of peasant life.
Image: steamcommunity.com
Warhorse Studios strived for authenticity in recreating the game's world and environment. However, limitations in time, budget, and the need to maintain engaging gameplay necessitated compromises. Certain adjustments were made to meet modern player expectations, ensuring historical accuracy didn't overshadow the overall gaming experience.
While acknowledging these compromises, Novak expresses satisfaction with the numerous historically accurate details incorporated into the game. She cautions, however, against characterizing the game as entirely realistic or historically accurate, emphasizing the creative liberties taken to enhance the narrative and gameplay.