Home News Larian's CEO: Single-Player Games Thrive If Quality Is High

Larian's CEO: Single-Player Games Thrive If Quality Is High

Author : Savannah May 23,2025

The debate surrounding the viability of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the mastermind behind the critically acclaimed single-player game Baldur's Gate 3, has offered his perspective. In a recent post on X/Twitter, Vincke addressed the annual claim that single-player games are "dead," asserting confidently, "Use your imagination. They're not. They just have to be good."

Vincke's statement carries weight, given Larian Studios' track record of success with titles like Divinity: Original Sin and Divinity: Original Sin 2, culminating in the triumph of Baldur's Gate 3. His insights, often shared at high-profile events like The Game Awards, consistently emphasize the importance of passion in development, respect for both developers and players, and a deep commitment to the quality of the games.

The year 2025 has already witnessed a significant single-player success with Warhorse Studios' Kingdom Come: Deliverance 2, and with many months still ahead, there's ample opportunity for other single-player titles to make their mark.

Meanwhile, Larian Studios has chosen to step away from the Baldur's Gate series and Dungeons & Dragons to focus on creating a new intellectual property. At the Game Developers Conference this year, Dan Ayoub, SVP of digital games at Hasbro, hinted that updates on the future of the Baldur's Gate series might be forthcoming, keeping fans eagerly anticipating what's next.

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