Sculpt, paint, and create in 3D with this powerful mobile app! A one-time in-app purchase unlocks the full feature set. The trial version has some limitations: a four-action undo/redo limit, single-layer objects, no export functionality, and restricted project management (projects cannot be reopened).
Key Features:
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Sculpting: A wide array of brushes (clay, flatten, smooth, mask, and more) provide versatile shaping capabilities. Utilize boolean cutting tools (lasso, rectangle, etc.) for precise hardsurface modeling. Customize falloff, alphas, tilings, and pencil pressure for refined control over your strokes. Save and load custom tool presets.
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Painting: Vertex painting allows for precise control over color, roughness, and metalness. Manage material presets efficiently.
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Layers: Non-destructive sculpting and painting workflows are enabled through separate layers. Both sculpting and painting modifications are recorded.
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Multiresolution Sculpting: Seamlessly switch between multiple mesh resolutions for optimal workflow flexibility.
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Voxel Remeshing: Quickly remesh your models for uniform detail levels, ideal for initial sketching.
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Dynamic Topology: Locally refine your mesh under the brush for automatic detail adjustment, preserving layers during updates.
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Decimation: Reduce polygon count while retaining detail.
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Face Groups: Segment your mesh into manageable subgroups.
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Automatic UV Unwrapping: Leverage face groups for controlled unwrapping.
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Baking: Transfer vertex data (color, roughness, metalness, detail) to textures, and vice-versa.
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Primitive Shapes: Start creations quickly with pre-built primitives (cylinder, torus, tube, lathe, etc.).
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PBR Rendering: High-quality PBR rendering with lighting and shadows. Switch to matcap shading for sculpting.
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Post-Processing: Enhance renders with screen space reflection, depth of field, ambient occlusion, tone mapping, and more.
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Import/Export: Support for glTF, OBJ, STL, and PLY file formats.
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Interface: Intuitive interface optimized for mobile devices, with customization options.
Version 1.90 (April 18, 2024) Updates:
- Remeshing: Quad remeshers now preserve hidden faces.
- Voxel Remeshing: Fixes for voxel remeshing with hidden faces and layer-related crashes.
- Smoothing: Added screen painting smoothing for paint intensities exceeding 100%.
- Layers: Improved merge logic (voxel, join).