Recent layoffs at BioWare, developer of Dragon Age: The Veilguard, have sparked industry-wide conversations. Larian Studios' publishing director, Michael Daus, weighed in on social media, emphasizing the importance of valuing employees and holding leadership accountable for layoffs.
Daus argues that significant team reductions between or after projects are avoidable. He stresses the critical role of retaining institutional knowledge for future projects. While acknowledging the financial pressures that sometimes necessitate "trimming the fat," he questions the aggressive efficiency strategies of large corporations, suggesting they are often unnecessary. This approach, he points out, is particularly problematic when not consistently producing successful titles. Layoffs, he concludes, are a drastic cost-cutting measure, not a solution.
Daus highlights the flawed strategies of upper management, arguing that those at the bottom always bear the brunt of these decisions, likening the situation to the fate of a captain on a pirate ship. He suggests that the video game industry should adopt a more responsible management style.