Takaya Imamura, a video game designer and manga artist renowned for his contributions to F-Zero, Star Fox, and The Legend of Zelda, has revealed that despite his impressive portfolio, he often felt overshadowed by the sheer talent at Nintendo. He described leaving the company as a relief from the "inferiority" he experienced among so many brilliant colleagues.
"Nintendo was filled with extraordinary individuals," Imamura shared on X, as noted and translated by Automaton. "I constantly questioned how I could prove my own value in such a competitive environment," he recalled, acknowledging a persistent "sense of inferiority."
"When I departed, I genuinely felt liberated, as if freed from years of self-doubt," Imamura continued. "Yet, there was also sadness in realizing I wouldn't collaborate with those talented people anymore. With retirement approaching and game projects taking years to complete, I wanted to pursue creative work at my own rhythm, focusing on more independent ventures."
This sentiment may resonate with many former Nintendo staff. Shinji Watanabe, a former Nintendo designer who now leads Epsilon Software, compared his ex-colleagues to "celestial beings." Ken Watanabe, who spent a decade at Nintendo before becoming an indie developer, agreed, stating, "The talent at Nintendo is unparalleled. Striving to distinguish myself among them was both exhausting and rewarding."
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