Microsoft's Recent Layoffs Continue Across Multiple Divisions
Reports indicate that Microsoft has conducted further layoffs impacting its gaming, security, and sales divisions. The exact number of affected employees remains undisclosed. Significantly, these job cuts are separate from previous rounds of layoffs announced earlier in January and later in September.
The gaming industry has experienced considerable upheaval in recent years, with numerous companies, including Microsoft, implementing significant workforce reductions in 2024. This trend has affected both large studios and smaller independent developers, with recent examples including IllFonic (Predator: Hunting Grounds) and People Can Fly (Outriders). Rocksteady also announced layoffs following the mixed reception of Suicide Squad: Kill the Justice League.
Microsoft's own restructuring began in early 2024. In January, the company announced the termination of 1,900 Xbox division employees, including staff at acquired companies like Activision Blizzard and ZeniMax. A subsequent September layoff impacted 650 corporate and support employees at Activision Blizzard.
A Business Insider report (via GamesIndustry.biz) suggests another, smaller round of layoffs has occurred. While a Microsoft spokesperson confirmed the cuts, the precise number of employees affected remains unconfirmed. These latest reductions are unrelated to the earlier January layoffs, which reportedly targeted underperforming employees not necessarily connected to the Xbox division.
The Broader Context of Microsoft's Layoffs
Microsoft's ongoing restructuring is particularly noteworthy given its recent acquisitions of major publishers like Bethesda and Activision Blizzard, and its achievement of a $3 trillion market valuation shortly after the initial January 2024 layoffs. These initial cuts drew scrutiny from the FTC, which attempted to use them as justification to block or reverse Microsoft's acquisition of Activision Blizzard.
Previous Microsoft layoffs have impacted various areas, including Xbox's physical retail teams, a large portion of Blizzard's customer service team, and internal development studios such as Sledgehammer Games and Toys for Bob. Blizzard's unannounced survival game, codenamed Project Odyssey, was also canceled. The impact of the latest layoffs on the Xbox gaming division remains uncertain, pending confirmation of the number of employees affected.