Team Ninja's long-awaited Ninja Gaiden 4 is finally on the horizon, thanks to a collaborative effort between Team Ninja, Koei Tecmo, and PlatinumGames. Producer Fumihiko Yasuda revealed that the project's inception stemmed from years of internal brainstorming, hampered by a lack of a definitive concept. This changed following discussions between Koei Tecmo president Hisashi Koinuma, PlatinumGames head Atsushi Inaba, and ultimately, Xbox's Phil Spencer. Spencer's involvement, beginning with initial talks in 2017, proved pivotal in forging the partnership with PlatinumGames, whose expertise in fast-paced action titles like Bayonetta and NieR: Automata perfectly complemented Team Ninja's vision.
The surprise announcement last week coincided with the unexpected release of Ninja Gaiden Master Collection, a remastered version of Ninja Gaiden 2 Black, now available on Xbox, PlayStation 5, and PC.
Initial trailers showcase Ryu Hayabusa's return as the protagonist, promising a thrilling action-slasher experience. Gameplay footage highlights innovative mechanics absent from previous installments, including agile traversal using wires and rails.
While DOOM: The Dark Ages dominated the Developer_Direct showcase, the reveal of Ninja Gaiden 4 quickly became another major talking point. The game is slated for release in Fall 2025.