Remedy Entertainment's ambition: to become the European Naughty Dog. Inspired by Naughty Dog's cinematic storytelling, particularly the Uncharted series, Remedy aims for similar heights, according to Alan Wake 2 director Kyle Rowley. This aspiration, revealed in a Behind The Voice podcast interview, shaped both Quantum Break and Alan Wake 2.
Rowley explicitly stated their goal: "We should aspire to be the European version of Naughty Dog." This influence is clearly seen in Alan Wake 2's cinematic presentation, stunning visuals, and gripping narrative. The game's success firmly establishes Remedy as a leading European studio.
Remedy's vision extends beyond the horror genre. Naughty Dog's mastery of single-player cinematic experiences, exemplified by Uncharted and the critically acclaimed The Last of Us (a PlayStation cornerstone and one of history's most decorated franchises), serves as a clear benchmark.
Alan Wake 2, even over a year post-launch, receives ongoing updates to enhance gameplay across all platforms. These enhancements include significant optimizations for the PS5 Pro, introducing a "Balanced" graphics mode that combines the best aspects of the Performance and Quality modes.
These updates also subtly refine graphic settings for smoother framerates and clearer visuals, alongside bug fixes impacting gameplay, particularly within the Lake House expansion.