Team Ninja's substantial update for Ninja Gaiden 2 Black (version 1.0.7.0) introduces highly anticipated features and numerous improvements. Available now on PlayStation 5, Xbox Series X|S, and PC (Steam & Microsoft Store), this patch fulfills a January promise to address community feedback.
Key additions include New Game Plus, allowing players to restart with previously acquired weapons and Ninpo (reset to level 1), though difficulty level cannot be immediately increased. A much-requested quality-of-life enhancement lets players toggle the visibility of their projectile weapon via the Options > Game Settings menu.
Balance adjustments include enemy HP reductions in Chapters 8 and 11, increased enemy counts in Chapters 13 and 14, and a damage boost for some of Ayane's attacks. The patch also resolves several bugs, addressing high-performance PC issues, game-breaking glitches in specific chapters, and crashes after extended play. A complete list of fixes is provided below.
Initially launched as a surprise during January's Xbox Developer Direct, Ninja Gaiden 2 Black, built with Unreal Engine 5, boasts enhanced visuals, new playable characters, and improved combat mechanics. IGN's 8/10 review praised its visual upgrade over Sigma 2, while noting a potential shift in enemy design.
Ninja Gaiden 2 Black Ver 1.0.7.0 Patch Notes
New Content:
- New Game+: Start a new game on any previously completed difficulty, retaining unlocked weapons and Ninpo (reset to level 1).
- Photo Mode: Capture in-game moments with adjustable camera controls.
- Hide Projectile Weapon: Toggle the visibility of your projectile weapon in the Game Settings menu.
Adjustments:
- Reduced enemy HP in Chapter 8 ("City of the Fallen Goddess").
- Reduced enemy HP in Chapter 11 ("Night in the City of Water").
- Increased enemy count in Chapter 13 ("The Temple of Sacrifice").
- Increased enemy count in Chapter 14 ("A Tempered Gravestone").
- Increased damage output for some of Ayane's attacks.
Bug Fixes:
- Resolved control issues at high FPS (over 120 FPS) or under heavy CPU load.
- Fixed controller vibration inconsistencies related to CPU load and FPS.
- Corrected out-of-bounds glitches in certain chapters.
- Addressed progression-blocking bugs in specific chapters.
- Fixed crashes occurring after extended gameplay.
- Various minor bug fixes.