A recent Reddit thread highlighted significant issues with Marvel Rivals' hitboxes. A video showcased Spider-Man hitting Luna Snow from several meters away, a clear indication of inaccurate collision detection. Other instances showed hits registering despite visually missing their target. While lag compensation has been suggested as a cause, the core problem appears to be flawed hitbox design. Professional players have further demonstrated inconsistencies, with right-side aiming consistently registering hits while left-side aiming often fails. This points to a broader, systemic issue affecting multiple characters' hitboxes.
Despite this, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players logged in on its first day—a number comparable to Miami's population. However, optimization remains a major concern, with frame rate drops reported even on cards like the Nvidia GeForce 3050. Despite performance issues, many players consider the game enjoyable and worth the purchase price, largely due to its straightforward revenue model.
A key differentiator is the non-expiring nature of battle passes. This removes the pressure to constantly grind, a significant factor influencing player perception and enjoyment of the shooter.