Home News Marvel Rivals: Swift Shader Compilation Fix for Speedy Launch

Marvel Rivals: Swift Shader Compilation Fix for Speedy Launch

Author : Samuel Jan 19,2025

Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to speed up this process.

Addressing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen illustrating slow shader compilation.

Game launches, especially online games, often involve a degree of initial loading. However, Marvel Rivals PC players are encountering significant delays due to lengthy shader compilation. Shaders are crucial programs managing lighting and color in 3D environments; incorrect installation can cause various problems.

A community-discovered workaround effectively resolves this issue:

  1. Access your Nvidia Control Panel.
  2. Navigate to the global settings.
  3. Adjust the Shader Cache Size to a value less than or equal to your VRAM. (Note: Options are limited to 5GB, 10GB, and 100GB; select the closest appropriate size.)

This method reportedly reduces shader compilation time to seconds and eliminates "Out of VRAM memory" errors.

While a permanent fix from NetEase is pending, this solution provides a quick and effective workaround to avoid lengthy loading screens.

Marvel Rivals is available on PS5, PC, and Xbox Series X|S.

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