Civilization 7's launch has sparked a mixed reaction, with Steam user reviews revealing concerns about the UI, map variety, and missing features. Take-Two's CEO, Strauss Zelnick, however, remains optimistic, believing the game's core fanbase will ultimately embrace it.
The game's early access release, primarily targeting dedicated Civilization players, has seen them voicing their criticisms openly. These concerns include a less-than-ideal user interface, limited map diversity, and the absence of expected features.
Firaxis has acknowledged this feedback and pledged improvements. These include UI enhancements, the addition of team-based multiplayer, and a greater variety of map types.
In an interview with IGN, Zelnick noted both positive (Metacritic score of 81, numerous reviews exceeding 90) and negative reviews (including Eurogamer's 2/5). He attributed the negative feedback to the significant changes introduced in Civilization 7, particularly the innovative three-age campaign system with simultaneous Age Transitions. This system, unprecedented in previous Civilization titles, involves selecting a new civilization, choosing retained Legacies, and witnessing world evolution at each transition. Zelnick is confident that players will appreciate this novel approach with more playtime.
Despite the positive outlook, Firaxis faces the challenge of improving player sentiment, especially on Steam. The Steam user review rating is vital for the game's success, influencing both public perception and platform visibility. Addressing the identified issues is crucial for turning around the current mixed reception.